We keep writing it: serious games have to be taken seriously. Need a proof? The university research world finally gave birth to several thesis and other initiatives on the subject. For a few years already,… Read more
Will you be in Paris Monday the 16th of April? Don’t miss the opportunity to assist to the presentation of LH Lab’s conlusions on health and multimedia (in French). That’s right, from 8:30 am, at… Read more
A graphic about gamification? Done. Digiworks, 4 months after the creation of WonderFnac, publishes the results of its operations (in French).
Have you heard about the troubles that came along with the latest release of SimCity’s new edition? Well, we might just have found out why the server went down. The many connections of SimCityEDU, a… Read more
Next May the 14th, the institution seriousgame.be will organise its 4th conference dedicated to serious games, in the French speaking part of Belgium. They need candidatures, and slots are only open for a few weeks…. Read more
Eurocopter, Total, EDF, Games for Health Europe, Succubus… They are all going to be in Valenciennes the 4th and 5th of june next. And what’s the occasion? But of course: the E–Virtuoses! The e-learning,… Read more
What do social networks bring to serious games? That is the question I wanted to propose an answer to at the Serious Game Expo 2012 and again at the Games for Health. Indeed, it would… Read more
The online education dedicated website onlinecolleges.net just published a selection of 20 of the best international websites on serious games. “Even the FBI recognizes and uses video games as valuable learning tools!”, that’s what -among… Read more